November 16, 2018, 07:37:41 PM

Author Topic: Initiative moves and 360deg vision  (Read 617 times)

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Offline greenskinchief

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Initiative moves and 360deg vision
« on: February 03, 2017, 12:19:23 PM »
I would love to get clarification on this;
in fantasy and presumably WMR units can only use initiative evade/charge for units in front of their line, however 360 vision (such as wolf riders ) would suggest evade/charge from any unit such as in BOFA and WMA.
any thoughts as I'm planning an O&G army for the TriWiz and wondered whether to include wolf riders?

Offline Aldhick

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Re: Initiative moves and 360deg vision
« Reply #1 on: February 03, 2017, 12:48:34 PM »
you can find in WM errata (as well as in WMR), that units with 360° vision can use initiative to evade from enemy that is not in their front.
  The difference to WMA is that cavalry with 360° vision is based alongside the longer edge.

I personally like this idea as the light cavalry use is quite limited compared to heavy cav. But I have no idea about the balance issue.
WM - Toomb Kings
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Offline empireaddict

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Re: Initiative moves and 360deg vision
« Reply #2 on: February 04, 2017, 08:01:34 AM »
@Aldhick, Thanks for the reminder.  I think the WMR rule is good.  Light cavalry can use their all-round vision to run away, but not to charge.  Because (unlike WMA) they are narrow based, I think that is fair.
“I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don’t you think that is being little obsessive?”
“Yes, but not enough to scare us wargamers.”
© Larry Leadhead (2004)

Offline greenskinchief

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Re: Initiative moves and 360deg vision
« Reply #3 on: February 04, 2017, 04:27:37 PM »
thanks for clarification guys, think I will drop them from my list running away is good but I want them to be able to attack, especially as their main use of shooting out support wont work in WMR
cheers