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Author Topic: 2017 Adepticon BFG Tournament  (Read 5034 times)

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Offline RaptorEvolved

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Re: 2017 Adepticon BFG Tournament
« Reply #15 on: February 24, 2017, 10:48:54 PM »
Some major changes between I and another member of this forum have been added this is the final print of all three scenarios normally I would not share this with anybody but because there's so many changes and I want you guys to fit in as many rounds as possible please feel free to practice them
If I do kill you, it'll be from the front, and you'll be armed.
-Malcolm Reynolds

Offline RaptorEvolved

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Re: 2017 Adepticon BFG Tournament
« Reply #16 on: February 24, 2017, 11:07:38 PM »
It looks like the old missions are still the ones linked in the first post?

Thoughts on them (as they are, maybe some of this changed in the revisions)

Mission 1
- This seems silly, fun, and like it will dramatically favor high Ld and more maneuverable fleets (and Eldar!).
- Question: how are fleets without the traditional 1 commander upgrade handled? That's at least Tyranids, Orks, and Demiurge. Maybe Chaos as well (I think I remember them being able to get multiple warlords).
- Question 2: to survive an impact do you need to survive the marker touching your ship's base, or an actual impact (aka failing the Ld check to avoid)?

Mission 2
- Poor Orks aren't going to be passing many command checks for special orders this game. I hope the anomaly isn't going to be very centrally placed.

Mission 3
- This mission seems to very explicitly tell Ork players not to take any Roks or Hulks (they count as defenses, and they move more slowly than the star pulls them in. They'll need to be VERY lucky to avoid getting destroyed by the star). I'll still probably take some because I love the models, but I'll just assume I'm going to lose this game very badly. Thematically they've got so much more mass and so many more engines than a normal ship that it'd seem reasonable to have them dragged more slowly.
- It'd be fun/thematic if there were a tablewide gravity well type 45 degree turn available toward the star.
- Question 1: what exactly does this wording mean?
"...they will blow up for half hP (Hulks/Blackstones/Kroot Warspheres/Roks) explode for half." Is that like the Catastrophic damage table explosion (the "half" being the number of lance shots they send out? Same number of cm?). Why are hulks etc called out when the effect seems the same?
- Question 2: the wreck moves "each game turn" before any other movement...so once before either player begins their turn?
- Question 3: salvaging is unclear. To make an attempt do you need to stop on the base of the wreck or just pass over it? Do you get one attempt per ship that touches it? Can each player salvage successfully multiple times or just once? " THE WRECK MAY NER CLAIMED BY BOTH sides UNTIL it destroyed!!" - is that "NER" supposed to be "BE"? "NOT"?
- Question 4: what constitutes "First Blood"? First point of damage? First destroyed ship?


Cheers

Basically the scenario one it's an equalizer three something fun in there and having the asteroids come across as both of you either engaged or about her use diversionary tactics. You treat the asteroids feels the same way you would normally as if you moving into and out of one so even if the marker just touches you you still have to survive the leadership check to avoid damage

For the Warlords designate which ship you're using as your Commodore / Admiral which is usually the highest costing ship

The anomaly is centrally placed lyrics three variables zones affect them equal consideration was given to the different varying fleets their fighting styles for the ranges of affected said Zone Hague -3 leadership you have to be pretty close to the central anomaly if you're an orc player and you're that close and you've already done something wrong

As for the last scenario on question 1: that you write up addresses a lot of those issues check out the final write-up for the scenario
question 2: yes the rent will move once each game turn before either player moves
question 3: the new right up completely changes this we noticed it's very unclear is done either by declaring a boarding action or hit-and-run attack if no one has been able to claim the derelict it blows up at the end of game Turn 3 and yes both players can do a boarding action and or a hit and run to claim the victory points
Question 4: this one has been removed from the scenario has it sorta gave a free battle point to where ever had the first turn

If I do kill you, it'll be from the front, and you'll be armed.
-Malcolm Reynolds

Offline NoisyAssassin

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Re: 2017 Adepticon BFG Tournament
« Reply #17 on: February 25, 2017, 01:52:04 AM »
Thanks for the updates!

New version of scenario 3 looks much cleaner (and happier for Orks).

Offline Seahawk

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Re: 2017 Adepticon BFG Tournament
« Reply #18 on: February 26, 2017, 02:34:49 PM »
Glad you like it! Hope it is enjoyable.

Offline Hobodabobo

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Re: 2017 Adepticon BFG Tournament
« Reply #19 on: March 04, 2017, 01:48:49 AM »
I like the reiterated versions as well. Scenario 3 sounded super scary for all my 15cm move nids, lol. But now it looks like fun. All of them look like fun. I look forward to it, fellas.

Offline Seahawk

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Re: 2017 Adepticon BFG Tournament
« Reply #20 on: March 07, 2017, 07:29:42 AM »
I'm hoping results get posted this time...*cough*RaptorEvolved*cough*...lol

Offline RaptorEvolved

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Re: 2017 Adepticon BFG Tournament
« Reply #21 on: March 30, 2017, 03:10:24 AM »
I'm hoping results get posted this time...*cough*RaptorEvolved*cough*...lol

Resuls are in and Up on the website but here you go!
If I do kill you, it'll be from the front, and you'll be armed.
-Malcolm Reynolds

Offline DrDaniel5

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Re: 2017 Adepticon BFG Tournament
« Reply #22 on: June 19, 2017, 08:54:46 PM »
Anyone know what lists players took? I'm curious what "Competitive" BFG looks like.

Offline Seahawk

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Re: 2017 Adepticon BFG Tournament
« Reply #23 on: June 20, 2017, 03:33:33 AM »
I can give you lists I won with in previous Adepticons.  ;D

Offline DrDaniel5

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Re: 2017 Adepticon BFG Tournament
« Reply #24 on: June 20, 2017, 04:31:37 AM »
I can give you lists I won with in previous Adepticons.  ;D

Please do, either over PM or post them here. Thank you.

Offline Seahawk

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Re: 2017 Adepticon BFG Tournament
« Reply #25 on: June 21, 2017, 01:30:25 AM »
Oh I can post on here, it's all good. I'll leave out the auxiliary parts because they've since done away with them.

2016: Eldar
Void Stalker
Shadow Cruiser
Eclipse Cruiser - Prince, reroll
Eclipse Cruiser
Aurora Light Cruiser
Aurora Light Cruiser

This fleet played heavy (for Eldar), since my only escorts were in the Aux fleet and didn't do much really. I enjoyed the "durability" of cruisers over escorts, and they all worked together well.


2014: Chaos
Hades - Warmaster Ld 8
Hades
Devastation
Devastation
Slaughter
Slaughter
Slaughter
Slaughter

Each class squadroned up. Each provided either 8 lances at 60cm, or squadrons, or speed and crap tons of firepower. The Slaughters did most of the craziest things for sure.


2013 and 2012: Space Marines
Seditio Opprimere - Master of the Fleet, 1 reroll
Strike Cruiser - extra shield
Strike Cruiser - extra shield
Strike Cruiser - extra shield
Strike Cruiser - extra shield, extra bombardment cannon
Strike Cruiser - extra shield, extra bombardment cannon
Strike Cruiser - extra shield, extra bombardment cannon

Well...there's a reason right under my name it says BOMBARDMENT haha.



If you follow the links you'll see my after action reports and what I played against, giving you even more lists to look at.
« Last Edit: June 21, 2017, 01:44:18 AM by Seahawk »

Offline DrDaniel5

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Re: 2017 Adepticon BFG Tournament
« Reply #26 on: June 21, 2017, 07:03:36 AM »
Thanks, that chaos list scares me.

Offline Seahawk

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Re: 2017 Adepticon BFG Tournament
« Reply #27 on: June 21, 2017, 07:11:30 AM »
As well it should! It generally involved the Devastations presenting broadsides, Hades staring you down, and the Slaughter squadron screaming up the middle of your fleet on AAF. Generally then they'd get fired on, and I might lose a cruiser. When I didn't though, I now have firepower 40+ on each flank, plus 8 lances, plus another dozen long range lances from my rear lines.

I must confess though I had some help in writing the list; I consulted Andy Chambers and asked his advice, because I just couldn't decide on a focus with all the ships I had.