View the main ASC 2.0 thread here

http://www.forum.specialist-arms.com/index.php?topic=7097.0Below is what I last had on Chaos for 2.0, reposted for review. Feel free to discuss. Any addition Chaos Ships will also be posted here.

Blasphemer Class Fast Battleship- 300

Hits: 8

Speed: 30 cm

Turns: 45*

Sheilds: 2

Armour: 5+

Turrets: 4

Weapons

Port Weap Battery- R: 45cm S: 10 Arc: L

Port Weap Battery- R: 60cm S: 6 Arc: L

Stbd Weap Battery- R: 45cm S: 10 Arc: R

Stbd Weap Battery- R: 60cm S: 6 Arc: L

Dorsal Lance Battery- R: 60cm S: 4 Arc: L/F/R

Special Rules: 5D6 AAF. When the ships suffers a critical hit, roll an additional d6. On a 5+, an additional Fire critical damage result is applied to the original critical hit. Roll +1D6 for Plasma Drive Overload Catastrophic Damage results. Even though the Blasphemer has less than 3 shields and 10 hits, it MUST be mounted on a large (60mm) flying base, as it still has the presence of a Battleship, just none of the staying power.

Goliath Class Grand Cruiser- 250 (IMPERIAL NAVY/CHAOS)

Hits: 10

Speed: 20cm

Turns: 45*

Shields: 3

Armour: 5+

Turrets: 3

Weapons:

Port LB- Swiftdeaths: 30cm Doomfires: 20cm Dreadclaws: 30cm S: 3 Arc:-

Stbd LB- Swiftdeaths: 30cm Doomfires: 20cm Dreadclaws: 30cm S: 3 Arc:-

Port Lances- R: 60cm S:2 Arc: L

Stbd Lances- R: 60cm S: 2 Arc: R

Special Rules: May take ABs for +5 pts.

Annihilator Class Grand Cruiser- 295 (IMPERIAL NAVY/CHAOS)

Hits: 10

Speed: 20cm

Turns: 45*

Shields: 3

Armour: 5+

Turrets: 3

Weapons:

Port LB- Swiftdeaths: 30cm Doomfires: 20cm Dreadclaws: 30cm S: 5 Arc:-

Stbd LB- Swiftdeaths: 30cm Doomfires: 20cm Dreadclaws: 30cm S: 5 Arc:-

Special Rules:

Vindictive Class Grand Cruiser- 330 (SPACE MARINE OR CHAOS FLEETS)

Hits: 10

Speed: 20 cm

Turns: 45*

Shields: 3

Armour: 6+

Turrets: 3

Weapons

Port LBs- Thunderhawks- Speed: 20cm S: 2 squadrons Arc: -

Stbd LBs- Thunderhawks- Speed: 20cm S: 2 squadrons Arc: -

Dorsal Bombardment Cannons- R: 30cm S: 6 Arc: L/F/R

Prow Launch Bays- Thunderhawks- Speed 20cm S: 2 squadrons Arc: -

Under Prow Plasma Destructor- R: 15cm S:10 Arc: F

Special Rules: Chaos Space Marine Crew.

Plasma Destructor: Always hit on a 5+. Always inflicts critical hits on a 5+.

Charybdis Class Grand Cruiser- 295 (Use Grim Dark Bits Heresy Era BB. Based off the Nicor in IA vol 10)

Hits: 10

Speed: 20 cm

Turns: 45*

Shields: 3

Armour: 6+

Turrets: 3

Weapons

Port Weap Batteries- R: 45cm S: 8 Arc: L

Stbd Weap Batteries- R: 45cm S: 8 Arc: R

Prow Bombardment Cannons- R: 30cm S: 6 Arc: L/F/R

Prow Launch Bays- Swiftdeaths: 30cm Doomfires: 20cm Dreadclaws: 30cm S: 4 Arc:-

Under Prow Plasma Destructor- R: 15cm S:10 Arc: F

Special Rules: You may take a CSM crew for +35 points.

Plasma Destructor: Always hit on a 5+. Always inflicts critical hits on a 5+.

Kharnath Class Grand Cruiser- 320

Hits: 10

Speed: 25 cm

Turns: 45*

Shields: 3

Armour: 5+

Turrets: 3

Weapons

Prow Boarding Torpedoes- Speed: 35cm S: 6 Arc: F

Port Launch Bays- Dreadclaws: 35cm S: 5 Arc: -

Stbd Launch Bays- Dreadclaws: 35cm S: 5 Arc: -

Prow Talons- R: 15 S: 2 Arc: F

Special Rules: 5d6 AAF

Blood for the Blood God: MoK and CSM crew. May only be taken in Bezerker fleets or fleets where at least ½ of the ships (including Kharnath GC) have the MoK. May not be included in fleets where any ship has the MoT.

Talons of Khorne: Prow mounted Talons are fired like WB with a Left Col Shift. They ignore shields. If you successfully hit a vessel, instead of inflicting damage all boarding actions conducted by AC from the Kharnath receive a +1 bonus.

Boosted Craft- AC from the Kharnath are boosted from the Kharnath, adding +5 to speed, already included above.

Hellfire Class Heavy Cruiser (CH)-210

Hits: 8

Speed: 20cm

Turns: 45*

Shields: 2

Armour: 5+

Turrets: 2

Weapons:

Port WB- R: 45cm S: 6 Arc: L

Stbd WB- R: 45cm S: 6 Arc: R

Port Lance Battery- R: 45cm S: 2 Arc: L

Stbd Lance Battery - R: 45cm S: 2 Arc: R

Prow WB- R: 30cm S: 6 Arc: L/F/R

Dorsal Lance Battery- R: 60 S: 1 Arc: L/F/R

Special Rules: When AAF, the ship may not fire its lance batteries.

Enticer Class Light Cruiser- 130

Hits: 6

Speed: 25cm

Turns: 90*

Shields: 1

Armour: 5+

Turrets: 2

Weapons:

Port WB- R: 45cm S: 4 Arc: L

Stbd WB- R: 45cm S: 4 Arc: R

Prow WB- R: 45cm S: 8 Arc: L/F/R

Notes: 5d6 AAF. May only be used in Pleasure Fleets of Slaneesh or fleets where over ½ of the vessels have the MoS. May not be taken in fleets where a vessel has the MoN.