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Author Topic: How will IA10 Screw the game up?  (Read 5229 times)

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Offline Zelnik

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How will IA10 Screw the game up?
« on: December 25, 2010, 12:18:52 AM »
Okay, your theories on how the new book will screw up all our work..

I am thinking Nova-Cannon escorts!

Offline BaronIveagh

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Re: How will IA10 Screw the game up?
« Reply #1 on: December 25, 2010, 08:02:42 AM »
I figure that it will leave the current SM and IN lists badly out of balance.   I anticipate character ships that are overpowered for their prices.  Possibly some new cruiser or SC pattern not previously seen.  And a new battlebarge that somehow will make the original SO look positively balanced. 

I also think we might see an old space fleet ship or two make a return.  And we might see fluff re SM and lances get shaken up, since that's the direction that most of the non-BFG fluff has been heading.  We may see Chaos strike cruisers and battlebarges, as well as marks of chaos for space marine ships that have fallen.

Another likely list would be the fleet of the Tyrant, which would be a hybrid such as Armageddon. 

We might also see chapter specific BFG lists for some chapters, such as Minotaurs, that specialize in anti-ship operations. 

I also anticipate some sort of strange new weapons. 
non nobis domine non nobis sed nomine tua da na glorium

Offline Zelnik

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Re: How will IA10 Screw the game up?
« Reply #2 on: December 25, 2010, 08:35:42 AM »
And bombardment cannon escorts with special rules that let them kill any ship with a single blow!

Offline Plaxor

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Re: How will IA10 Screw the game up?
« Reply #3 on: December 25, 2010, 08:39:56 AM »
And bombardment cannon escorts with special rules that let them kill any ship with a single blow!

I wouldn't be surprised if they made bombardment cannon escorts, and gave them str3 lfr bombards. Even ones based on boarding or somesuch.

Although it is forgeworld so the chances of it being something absurd is pretty high, as well as the chances of it being very unbalanced in one way or another.

Offline Zelnik

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Re: How will IA10 Screw the game up?
« Reply #4 on: December 25, 2010, 10:53:36 PM »
How about this? "Movie Marine Ships"

Escorts now have six hits, strength twenty 60cm lances that hit on 2+, five shields, 7+ armor(thats right... 7+, you need to roll a 7 on a d6 to cause damage!) and a 2+ save against all damage. They also have a +6 to boarding actions (so they can never fail)

Hit and run attacks are FULL critical hits, +6 to the dice roll.

Offline lastspartacus

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Re: How will IA10 Screw the game up?
« Reply #5 on: December 25, 2010, 11:05:07 PM »
Ah, glad someone remembers the movie marine rules from WD :D

I never got around to playing a game against em, I always wanted to play an apoc battle :)

Offline Zelnik

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Re: How will IA10 Screw the game up?
« Reply #6 on: December 25, 2010, 11:26:53 PM »
Here is how to kill movie marines.  Jump over the table and shank your opponent with a sharpened measuring stick.

Offline BaronIveagh

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Re: How will IA10 Screw the game up?
« Reply #7 on: December 26, 2010, 06:00:08 AM »
I never really had a problem with movie marines.  I just figured one leman russ for each of them with my AC list. 
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Offline horizon

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Re: How will IA10 Screw the game up?
« Reply #8 on: December 26, 2010, 09:54:26 AM »
IA10, it'll be so big of a mess even wikileaks will have a file on them. mhwuaua.


Offline Lex

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Re: How will IA10 Screw the game up?
« Reply #9 on: December 26, 2010, 01:15:52 PM »
Just out of curiosity and poking my nose into something that might stink......  but

if all your regular opponents are sensible players that care about the game and will defer to the 2010 FAQ and the community rulesset, then how will IA10 screw up the game ??   

I would just consider it an option to aquire more models (albeit probably VERY expensive ones, knowing FW)

Offline RCgothic

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Re: How will IA10 Screw the game up?
« Reply #10 on: December 26, 2010, 03:03:23 PM »
I think this is probably all unfounded hysteria, so I've mostly been ignoring it.

Offline BaronIveagh

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Re: How will IA10 Screw the game up?
« Reply #11 on: December 26, 2010, 03:35:11 PM »
Just out of curiosity and poking my nose into something that might stink......  but

if all your regular opponents are sensible players that care about the game and will defer to the 2010 FAQ and the community rulesset, then how will IA10 screw up the game ??   

I would just consider it an option to aquire more models (albeit probably VERY expensive ones, knowing FW)

You haven't heard my regular opponents views on the 2010 FAQ yet.  Some blister paint.  ;)


That said, I think that the FW thing is overblown.  If you believe the hype, you'd think that they made escorts that transform into giant robot Bayonetta's with a planetkiller beam in each hand and one in each foot.


As I said before, we're likely to see some non-FAQ SC variants and some character ships, with maybe a new escort or two. 
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Offline Zelnik

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Re: How will IA10 Screw the game up?
« Reply #12 on: December 26, 2010, 08:42:46 PM »
Fund that escort, Baron.. fund it now...

Offline Hengest

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Re: How will IA10 Screw the game up?
« Reply #13 on: December 26, 2010, 11:36:46 PM »
It can be difficult to gauge the tone of internet messages sometimes. So I apologise if I have misunderstood

All this does sound reminiscent of the sort of frenetic posting you get on that other GW website whineseer.com though

Offline BaronIveagh

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Re: How will IA10 Screw the game up?
« Reply #14 on: December 27, 2010, 01:07:05 AM »
Fund that escort, Baron.. fund it now...

Why, you want poledancing ships in BFG?  I have the Falchion and the Iconoclast.  They're so awesome they give each other tongue baths on stage.
non nobis domine non nobis sed nomine tua da na glorium