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Author Topic: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG  (Read 119704 times)

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Offline lastspartacus

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #675 on: January 14, 2011, 09:36:36 PM »
OP means overpriced.

Offline Zelnik

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #676 on: January 14, 2011, 10:55:59 PM »
Now your going crazy. It's still a 25 cm, lance using 2 WB escort. 30 points is perfect (it's the same as a cobra or an iconoclast, and better then either of them)

Offline horizon

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #677 on: January 14, 2011, 11:07:21 PM »
I agree with Zelnik.

And even though it is restricted not a lot people would take more then 3-6 if unrestricted at 35points (as the Custodian pays 5~7 pts per grav hook).

Thus, it is a cheap strong escort.

Offline flybywire-E2C

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #678 on: January 15, 2011, 05:46:19 AM »
The Tau KoríoríVesh rules have been pushed over and are now FINAL. No, the Custodian is NOT a Grand Cruiser, and I apologize if you feel like you have been snubbed because we didnít take on that idea. However, a few last-minute small tweaks and corrections have been incorporated.
Check out the BFG repository page for all the documents we have in work:
http://tinyurl.com/23nul8q
:) Smile, game on and enjoy!           - Nate

Offline lastspartacus

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #679 on: January 15, 2011, 12:54:34 PM »
Cool with the 2 bays on the Emissary, thats all I can see changed.

I'm curious Nate, if the Custodian HAD gotten 90* or CG status, how much of a points increase would that have necessitated?
I ask because I want to play it fair when I play it that way.

Offline Zelnik

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #680 on: January 15, 2011, 03:17:33 PM »
probably around 340

Offline lastspartacus

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #681 on: January 15, 2011, 05:13:55 PM »
Thats what I was thinking too.

Offline Vaaish

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #682 on: January 15, 2011, 05:52:02 PM »
For CG status, probably 340-50 give the level of firepower it has and the benefits CTNH and shorter turning radius gives. For 90` turns, I'd say you would look more at 370-80 at least. That's a paradigm shift on a ship that large. Suddenly it means you can pull a one 180 if you are in a gravity well with no consequences. It also means you can react very quickly without regard to facing now that you have the 6+ prow. That means such a ship needs to be pretty expensive.
-Vaaish

Offline lastspartacus

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #683 on: January 15, 2011, 06:03:05 PM »
Its interesting that you see one as that much a bigger advantage over the other.  Firstly, abeam 5+ and closing 6+ is roughly the same on average, with more potential damage at the closing.  50 point increase for greater turn ability?

Offline Vaaish

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #684 on: January 15, 2011, 06:34:54 PM »
yes, it's a ship that can pull a 180` turn under the right circumstances and that has all of its weapons capable of targeting the forward arc with no downside to presenting that arc to the enemy. Even under normal conditions 90` turns ensure that you can put those weapons in the optimal positions. Think of it this way, with 90` turns and a planet you can make a pass launching all ordnance and firing all weapons using LO and the following turn RO, make your free turn, move and make your second turn giving you 180` to put whatever target you have back in your forward arc and launch all your ordnance again. That kind of capability isn't something that is seen outside of eldar, necrons (the two most advanced races), or light cruisers. It's not a capability that should be given inexpensively because of the potential benefits.

The reason it needs to be so expensive is that you already have a very capable ship that you are boosting rather significantly. CG status gives a slightly better turning radius and CTNH then lets it pull 90` turns if it doesn't have a BM but you pay for that with halved weapons strength and losing your ability to RO so it's a rather minor boost. Just giving it 90` turns gives it the same ability as CG status but without any penalty for the capability. Since you now have access to RO with much improved turning and the capability to pull 180` turns if you use the terrain well you end up with a ship that has much greater capacity to control engagements and place itself optimally on top of boosting the capability of the ships around it. That means you need a rather significant price increase. Basically it's taking the best of the emperor, the best of the ordnance, and the best of the retribution and then pulling a page from eldar while sticking a tracking system off a mars on top and you think it should cost less than a Oberon?
« Last Edit: January 15, 2011, 06:38:05 PM by Vaaish »
-Vaaish

Offline lastspartacus

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #685 on: January 15, 2011, 06:38:36 PM »
With the downside of, once crippled, not being able to turn without an SO, if it were 90*

Offline Vaaish

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #686 on: January 15, 2011, 07:57:11 PM »
Um... incorrect. Crippled just knocks off 5cm since the custodian moves 20cm it is still capable of the 15cm moves needed to make a single turn whether or not it's crippled. Of course, the thing isn't going to be that easy to cripple either if you play it right.
-Vaaish

Offline horizon

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #687 on: January 15, 2011, 08:08:31 PM »
Correct.

CG status would mean no cost increase. 90* is not an option ever and thus should cost it at 400points.

But the ship as a Battleship is still GOOD. Certainly the harders hitter the Tau have.

Offline Don Gusto

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #688 on: January 15, 2011, 08:14:23 PM »
In the "Demiurg and Kroot Xenos Fleet List" does a Stronghold Commerce Vessel count for the cruiser restrictions?

For example, would Stronghold, Bastion, Citadel, Merchant, Merchant be a legal fleet setup?

Offline lastspartacus

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #689 on: January 15, 2011, 08:27:21 PM »
I was referring to blast marker and crippled.

You think CG and prow deflector is not worth a price increase, Horizon?