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Author Topic: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG  (Read 114166 times)

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Offline lastspartacus

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #420 on: November 24, 2010, 03:52:36 AM »
Oh, I forgot.  TIGERSHARKS! :D

Anyway.  Are you saying a Custodian is like a GC or BS in roll, I'm not sure.  Assuming speed increases for the Emissary and Protector, the Protector would be a more nimble vessel than the Custodian, with a 25% higher top speed and needing to travel only 66% as far before executing a turn.
If that still doesn't set well with you, the only other thing I can offer is that the Custodian is the pinnacle of Tau design, currently, and may have more loving care in its workings than the Protector.

Just holding a measuring tape between the bases, looks like there is about 13cm of breathing room possible between bases of a protector and custodian when stems are at 20cm.  I don't think the Custodian should just sweep the battlefield with tracking benefits, but it still seems a bit tight, as in purist fleets it will be the only thing offering the TS support the fleet seems to depend on. 
Maybe 20cm with a 30cm option at cost?

I understand your argument for the aesthetic side of dropping the variant.  On the other hand, I do want versatility in my fleet, even if it means kitbashing.  One cruiser gets boring after awhile, if we want a long term enjoyable fleet.
Thats why I'm in favor of just offering balanced variants, and leaving it ultimately up to the individual how to represent it.  He always has the choice afterall not to do so, and stick to normal Protectors.  A Custodian variant would be cool too.
I was thinking a more dedicated gunship, or a more support style vessel.  But thats just fun-time wishlisting.
I do understand the viorla in concept.  45cm is the 'gold' point of the Protector.  I just think the penalties are too harsh to warrant it, as you essentially don't gain much if tracking systems are around, at the loss of great 30cm firepower and broadside lances.

I can see the Emissary being a 30cm ship, at least from the picture angle, the engines look darn big on such a small ship.
Made for getting water and ethereal caste members places, or escaping in a hurry with precious cargo, at the expense of great frailty in a cruiser, but enough integrity to usually take a volley that would blow an escort.
Harmonizes with the slower escorts as well, castellans being gunboat support and wardens being towed in close fleet support.

Offline Sigoroth

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #421 on: November 24, 2010, 04:03:04 AM »
Custodian = CG by category, BB by role.

The problem with allowing players to kitbash different 'official' variants at their own discretion is that a few (a lot?) will invariably just not bother with the conversion and point to one ship saying "this one is a standard Prot" and then point to an identical model and say "this one is the variant". Not good.

Offline lastspartacus

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #422 on: November 24, 2010, 04:17:20 AM »
I understand that, and I trust the competancy of playgroups to weed out bad rules and come up with fun house rules of their own.
It just becomes an issue when playgroups cross, and it just helps to have it in an official/semi-official pdf from other people to confirm that its not just you that thinks the ship is balanced.

Offline Sigoroth

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #423 on: November 24, 2010, 04:20:15 AM »
Hey, if the pdf comes with a picture of an easily converted Prot, or a schematic of one at least and has appropriately strong wording admonishing that any variants must be converted as shown then I'd be down with variants. I'm not against them in principle or anything. More variety is better.

Offline horizon

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #424 on: November 24, 2010, 05:14:48 AM »
I have no clue yet on how to resemble variants since the weapon layout is the same in modelling, yet different in function.

I EVEN NEED TO WORK OUT HOW THE RAILGUNS CAN BE CONVERTED SO THEY CAN SHOOT LEFT/RIGHT INSTEAD OF FRONT ONLY.

heh heh.


Offline lastspartacus

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #425 on: November 24, 2010, 12:35:41 PM »
Which are the railguns on kororvesh ships, the holes along the front rim?  Yes, that would be difficult to shoot sideways.

Offline horizon

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #426 on: November 24, 2010, 12:41:57 PM »
Nein.

The stubs are railguns. (so port 1, starboard 1, prow 5).
5 round Holes in prow: missiles
keel square is Manta Launch bay
large turrets dorsal (1 port/1 starboard) = Ion Cannons
small turrets = anti AC = covering whole ship (= TS).
small square holes in front of wings = shuttle bays = size of Orca dropship (40k, not the escort ;) ).

That's what the model designer from FW answered me.



Offline flybywire-E2C

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #427 on: November 24, 2010, 01:05:11 PM »


And once again, someone please come put their money where their mouth is and schedule a game against me.  I can be swayed with results.

I travel a lot courtesy of my job and am always looking for an excuse for a game. Whereabouts are you located? Have models, will travel!

- Nate

Check out the BFG repository page for all the documents we have in work:
http://tinyurl.com/23nul8q
:) Smile, game on and enjoy!           - Nate

Offline horizon

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #428 on: November 24, 2010, 01:23:23 PM »
Europe for me :)

Offline lastspartacus

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #429 on: November 24, 2010, 09:18:30 PM »
Nate, have you ever tried to use vassal?  Great in a pinch for a good game.  Excellent for BFG actually.

And I love your depth of comment when you finally answer this thread -_-



Although, Do you ever travel near Memphis, TN?  Itd be a real treat to get a real game with you.

Offline horizon

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #430 on: November 24, 2010, 09:20:49 PM »
I quite dislike vassal/other online version of BFG. I really miss the 3D view my tabletop has. I dunno. Oddnes I know.

Offline flybywire-E2C

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #431 on: November 27, 2010, 08:09:29 AM »


Although, Do you ever travel near Memphis, TN?  Itd be a real treat to get a real game with you.

I'll keep this in mind the next time the Navy sends me to Millington. I have a conference out there about every 18 months or so.

- Nate

Check out the BFG repository page for all the documents we have in work:
http://tinyurl.com/23nul8q
:) Smile, game on and enjoy!           - Nate

Offline Caine-HoA

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #432 on: November 27, 2010, 11:27:51 AM »
Im from Europe as well, so no chance either.

Horizon i know what you mean about the 3d look, i tried vessal once but its just not the same as using your models.

Offline lastspartacus

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #433 on: November 27, 2010, 12:15:25 PM »
I'm a hop, skip, and jump away from there :)

Look forward to it.

Offline Oqlanth

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Re: Tau Kor'or'vesh Commerce Protection Fleet draft rules for BFG
« Reply #434 on: November 28, 2010, 02:07:47 AM »
Turkey here :D ;)