July 18, 2018, 05:49:03 AM

Recent Posts

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Modeling & painting / Re: [WM][FW] Orc Village
« Last post by marell le fou on Today at 04:53:07 AM »
Here is what it looks like now. Hamp is still missing (glueing).



I have glued the second part of the roof. Just have to re sculpt the straw aspect here and there at connections.



Cut a new 28mm, from a skaven thing. It will be my central stone on the stone circle.



I have painted it greyish and white on the edges. And then to a patafix pice, before a bath in my green wash.



Shaman hutt is nearly finished.



And then... A small revolution.

I have been lurking on the net to see what orcish hutts i could find, to collect new ideas. And i fall on this very nice piece of art, representing Kark Eight Peaks.



And then, look forward for more :





And i imediatly fell in love with the vertical orcish hutt habitation idea.

Now, I MUST find some great pilars to do the same... And i will be able to have an orcish table inside or an old dwarf fortress. My actual buildings will be perfect for the ground habitations, while the ones on pillars will make perfect new standard orc homes.

So far, i have found the Dwarven pilars sold by hystericalwargame.



But they are expensive...

So maybe i will just print those 3D Moria pillars found on thingiverse.



And of course, i have strated adding new buildings to my collection, with the vertical idea in mind.



And i have cut down the center of the big roof to cover some. I found it suitable. With a more flat aspect.



it's not perfect yet, but i think it will fitt with some more details...



Ad here are the printed pillars with standard size. I plan to have one testes with 300% size.



Er... Did i say "i will not build more houses buildings" ?

Naaaaah...
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Modeling & painting / Re: [BFG] My BFG wip
« Last post by marell le fou on Yesterday at 11:02:01 PM »
yeah, clearly. It could be human but not imperium. Or maybe something like a guild ?

The size is excellent and it's clearly suitable.
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Modeling & painting / Re: [BFG] My BFG wip
« Last post by Jehan-Reznor on Yesterday at 10:34:21 PM »
Or other aliens or a lost human colony
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Modeling & painting / Re: [WM][FW] Orc Village
« Last post by Stormwind on Yesterday at 03:54:43 PM »
Nice use of bits!
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Modeling & painting / Re: [WM][FW] Orc Village
« Last post by marell le fou on Yesterday at 03:40:03 AM »
Quote
This is all looking excellent. I really like the colours you've gone with- they're not what would come to my mind, but I think they probably work better.

Hey Geep :) Tell me what you where thinking about. It could give me new ideas. How would you have painted them ?

The next step was to finish the half cut boars. And it ended well.



It seem nothing, but frankly, details make all the difference between a nice scenery and a realy nice scenery :)



I also have molded and cut the death divers i had. They will be perfect as breakfast for a wyvern, tied-up at branches, or goblin used as target for a catapult training field.



Someone on the french forum told me i should add a troll's cave, and it ring me a bell. It's an other must-have for any orc village. And i had the idea to use a rock and cave scenery i have already done last year.

Here it is during construction.



And painted.



As trees as magnetised, i should be able to prepare magnetised trolls, placard saying "beware, trolls", gobelin offered as breakfast, pile of bones... Well, you see what i mean.

Now, here are the new advances from last saturday. Some boars painting.



And glueing here we are with an enclosure full of wild boars.



It's really full, but orcs are not knon for taking care of such things (are they, mister Gun Wun ?).



I have painted onf Mononoke style, and i liked it. I think i will repaint this way my savage orc boar boys, to really well identify them amongst my army.

As for the shaman hutt, addition of the handrail on top.



It's gobelin made, so full of weird planks.



And i really had to be back to the gob workshop i had left behind last day. So i worked on the windmill.



I have trashed the idea of using 28mm gyrocopter bits. And i finaly used one of the Warmaster Gyro bits that Lex sold me few months ago.

I like the idea of a gob ingeneer, finding a crashed dwarf gyrocopter after the battle, and telling himself "hey, this is supposed to rotate ! Let's use it !".



Of course, he did not understood the whole complexity of the dwarven stuf. Finding the small propeller, he wonder where it could go at first... And then decided that it could only work better added to the first like this !

[/img]

Anyway, you know goblins. They don't just loot things. The enhance. The add stuff to make the new version... Well... Different ! An old cow skin ? An imperial flag found on the battlefield ? Oh, yeah, let's add it for more surface ! It will surely rotate even better like this.



The rest of the day was not very very much producive. It's was a shity day, and i was sometime painting under a slow and thin rain... Was not very motivating.

So just went-on with white prime on the more or less ended shaman hutt.



And few washes.



And i finaly cut the bottom of the Windmill. I wanted it to be on stilts at first, not to charge the workshop base too much, and i still think it's a good idea.



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Modeling & painting / Re: [BFG] My BFG wip
« Last post by marell le fou on July 16, 2018, 10:44:50 PM »
(Gods i really love this shark ship)

Quote
Mecha colle released a new space ship series but these are more battleship size

I'm not that fond of the global aspect. Well, ok, i mean it's nice but it does not fitt at all the imperium ships. Too much round shapes. Tau, maybe ?
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[Epic] Epic Armageddon & Epic 40K Discussion / Re: 6mm IG Proxies
« Last post by Stormwind on July 16, 2018, 02:23:05 PM »
Neat! So these are - higher detail updates of the older infantry?  I bet they'd paint up nice as Steel Legion.
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Modeling & painting / Re: [BFG] My BFG wip
« Last post by Jehan-Reznor on July 16, 2018, 01:23:50 PM »
Been a while painted a little even though it is getting really hot here in Japan

Painted the airships from an Scythe board game expansion

(click to show/hide)

Painted the magnetized nova cruiser and frigates
 
(click to show/hide)

and original prow

(click to show/hide)

Mecha colle released a new space ship series but these are more battleship size
here with some battle ships no.001 Andromeda

(click to show/hide)


 
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Modeling & painting / Re: [WM][FW] Orc Village
« Last post by Geep on July 16, 2018, 08:29:04 AM »
This is all looking excellent. I really like the colours you've gone with- they're not what would come to my mind, but I think they probably work better.
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Modeling & painting / Re: [WM][FW] Orc Village
« Last post by marell le fou on July 16, 2018, 03:58:47 AM »
Thanks, Ben !

I have started the painting of my favorite building of the moment, the Wyvern Area (thanks again, Lex !) :)



Boards have multiplied during the week. I cast one each monring and each evening during one week. My little daughter liked to see one new apear every morning during breakfast.



I went on with wood, and i have chosen a very passed aspect, like floated wood. A dark wood would not have been seen against the colour of the roof. I needed something contrasted. And i like this colour for wood, so eveyrhing has been painted with Dheneb Stone :)



And after that, Charadon Granite everywhere on the wood parts.

I wanted a more rocky base for the wyvern area, so i have used some greay and Charadon Granite too.



Cutting off of all the boar's leather parts. Yeah, is was long. And to avoid a too flat aspect, i have sratched every of them after that, to simulate a furr aspect. Not perfect, but it will suffice.



And to change teh boars aspect, i have found i could butt the head following the maw line easily. So i went on re-glueing them in different poses. It's simpler than expected and i'm happy of those small details. One is turning head left, one right, and one up. And one is scratching his back on the ground.



Again, several long and courageous layers of Charadon Granite and Agrax Earthshade on the roof, wood parts and base.



Cream dry brush on the wood parts. Vomit brown dry brush and same cream colour on the top part of the roof too.



Back to the shaman hutt, addition of a ladder.



I have this strange mad aspect i wanted, with a zig-zag between the two ways up, ladder and stair.



A little pause to judge what is needed.



The wyvern area nearly finished, addition of light on the windows.... Night is comming and i have fewer and fewer proper light.



Vegetation... And some unseen white dry-brush on the rocky base.





Quick advance on the base of the shaman hutt.



And a last small pleasure before it's time to call it a day : addition of the egg !



It is a little bit blueish, with sepia spots.



Painting of the door and... I think it's finished !



Some few addition are needed to enrich the base, like an orc or two, a broken egg, a gob offered in sacrifice, this sort of things... But the main thing is done and i'm happy with it :)
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