July 19, 2018, 09:05:59 AM

Recent Posts

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[WM] Warmaster Fantasy Discussion / Re: New to Warmaster
« Last post by Aldhick on Today at 09:05:29 AM »
I also plan to use the original game to get to grips with the basics and then look at Revolution when I am familiar with the core game,

It's equivalent of learning 4th ed. Warhammer rules first so you can play 5th ed. :-) I recommand to decide which one you wanna to play and go straight for it :-)
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[WM] Warmaster Fantasy Discussion / Re: New to Warmaster
« Last post by Geep on Today at 01:46:49 AM »
Hi Grumm,

I can't tell you much about the game- most of my experience has been in collecting the models, with few opponents around. Where abouts do you live?

3000pts is a fairly standard game size, though 2000pts is also common. I think your plans for army composition sound fine.

Revolution isn't that much different to the original Warmaster, but learning one then the other will require some 'unlearning'. It may be easier to just leap into Revolution. I've not yet had a chance to play with those rules myself.

Good luck in your gaming.
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[BFG] Discussion / Zac's Email Address
« Last post by Loyalist on Yesterday at 10:11:12 PM »
Does anyone have Zac Soden's current contact info.? His Resin Addict contact in the memebrship list no longer works. I had it a couple of months ago but must have accidentally deleted it. I received another order of his great ship models last week and need to order more.
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[WM] Warmaster Fantasy Discussion / New to Warmaster
« Last post by Grumm on Yesterday at 07:10:51 PM »
Hi all, I am new to Warmaster and was just looking for any tips or advice for beginners. I was able to pick up Orcs (about 3k points) and Empire (about 1.5k points) and will probably pick up 1.5k in High Elves, Dwarves and Undead as well if the game plays well. I was thinking 1.5k might be a good number for smallish games and 3k (probably using combined ally armies for the "good" factions") was good for largish games... does that sound about right? I also plan to use the original game to get to grips with the basics and then look at Revolution when I am familiar with the core game, although I am not really interested in the expanded army list (I play WFB 4e so the whole split between Vampire Counts and Tomb Kings is still kind of heretical to me!).

Also, I picked up a ton of old Citadel trees (the little "epic" scale ones), some lovely Hotz felt roads and I have a few static grass hills, but no 10mm buildings so far... do buildings play an important part in the game? Eventually I'd love to do a siege... are the rules for that any good and can anyone recommend some affordable 10mm castle walls and towers?

A little bit about myself: I started GW wargames in the 90ís and then took a break for college etc., but now I am interested in collecting again and hopefully starting my kids on it when they are old enough (1 and 3 at the moment!). 90ís GW was a real "golden age" for me with all the silly, goofy, chunky models and bright colours. I remember seeing Warmaster in a gaming store and my brother even played a demo game, but it was coming out right when I was moving on from hobby wargames so I never really gave it a serious look. While recently rediscovering my nostalgia for 90ís GW, though, I've decided that Warmaster is "close enough" to that period to deserve a shot (heck, I let in Mordheim and BFG, and those were pushing it for release dates). The fact that it started with an "undivided" Undead list (with the old skull chukka!) certainly helped! I'd love to be able to one day use Warmaster, WFB, Man O' War and Mighty Empires together for one epic campaign.
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[Epic] Epic Armageddon & Epic 40K Discussion / Re: 6mm IG Proxies
« Last post by Malika on Yesterday at 03:11:05 PM »
More detailed and a lot sturdier. :)
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Modeling & painting / Re: [WM][FW] Orc Village
« Last post by marell le fou on Yesterday at 06:06:23 AM »
I violence myself to use lighter tones than i did, those last years.

I have found that i appreciated more light tones than dark ones. Especially on small figs. Better reading of the figs...
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Modeling & painting / Re: [WM][FW] Orc Village
« Last post by Geep on Yesterday at 06:00:01 AM »
I'm looking forward to these.
I think most of the images are from Warhammer Online- I brought the art book, great for inspiration, a shame the game itself was kind of dull and fizzled.

I really like the over-filled boar pen. You can see why they'd be grumpy pigs...

My own painting tends to be a lot darker- probably too dark. Your colours are much better at providing contrast.
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Modeling & painting / Re: [WM][FW] Orc Village
« Last post by marell le fou on Yesterday at 04:53:07 AM »
Here is what it looks like now. Hamp is still missing (glueing).



I have glued the second part of the roof. Just have to re sculpt the straw aspect here and there at connections.



Cut a new 28mm, from a skaven thing. It will be my central stone on the stone circle.



I have painted it greyish and white on the edges. And then to a patafix pice, before a bath in my green wash.



Shaman hutt is nearly finished.



And then... A small revolution.

I have been lurking on the net to see what orcish hutts i could find, to collect new ideas. And i fall on this very nice piece of art, representing Kark Eight Peaks.



And then, look forward for more :





And i imediatly fell in love with the vertical orcish hutt habitation idea.

Now, I MUST find some great pilars to do the same... And i will be able to have an orcish table inside or an old dwarf fortress. My actual buildings will be perfect for the ground habitations, while the ones on pillars will make perfect new standard orc homes.

So far, i have found the Dwarven pilars sold by hystericalwargame.



But they are expensive...

So maybe i will just print those 3D Moria pillars found on thingiverse.



And of course, i have strated adding new buildings to my collection, with the vertical idea in mind.



And i have cut down the center of the big roof to cover some. I found it suitable. With a more flat aspect.



it's not perfect yet, but i think it will fitt with some more details...



Ad here are the printed pillars with standard size. I plan to have one testes with 300% size.



Er... Did i say "i will not build more houses buildings" ?

Naaaaah...
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Modeling & painting / Re: [BFG] My BFG wip
« Last post by marell le fou on July 17, 2018, 11:02:01 PM »
yeah, clearly. It could be human but not imperium. Or maybe something like a guild ?

The size is excellent and it's clearly suitable.
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Modeling & painting / Re: [BFG] My BFG wip
« Last post by Jehan-Reznor on July 17, 2018, 10:34:21 PM »
Or other aliens or a lost human colony
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