June 22, 2018, 05:52:11 PM

Poll

First question!  does this tickle your fancy ??

Yes, organize this and I will come, jst tell me when !!
7 (31.8%)
Yes, I would probably like to come, and I suggested the best timing in my reaction
3 (13.6%)
Yes, I would probably like to come, and I suggested some "programming points"
0 (0%)
Sounds fun, but I can only manage one day
1 (4.5%)
I wish it was not half a world away, but I love to "look on"
9 (40.9%)
N'ah, I prefer to play with my buddies and stick with our houserules  B-)
0 (0%)
What is an event ????
2 (9.1%)

Total Members Voted: 22

Author Topic: Work in Progress: Warmaster International Playtestweekend  (Read 19187 times)

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Offline BlackEd

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #75 on: November 13, 2013, 02:15:00 PM »
I created a post over in the Trial Armies Feedback forum.  http://www.forum.specialist-arms.com/index.php?topic=564.30

I was frustrated by the Samurai army.  2 losses, and (I think) 2 draws.  Maybe 3 losses and 1 draw.

I like the roads, and the scouting rules.

I'm not sure about the pursue-if-on-the-flank bit. 

I would like to see the 45 degree rule (for determining flank charges) made part of the offcial rules.  It is easier and simpler to play.

I like the "everyone gets their bonuses" -- it saves time trying to figure out results by stand.

I want to try playing with hedges some more.  I like the concept of more terrain.

Support before casulaties -- please make this part of the official rules. 

Offline Jurisch

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #76 on: January 16, 2014, 08:13:47 PM »
Dotcom and I had a battle yesterday. We tried the rules of support, 45 degrees flank, everyone gets its bonus and the command bonus at the first order in round 1.

We played Empire vs skaven 2000p and liked all changes.
Armies ready for battle - Empire, Chaos, Dwarves, Skaven, Bretonia, Araby, Witch Hunters
Armies in recruitment - Orcs & Goblins, High Elves, Dogs of war

Offline Jurisch

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #77 on: January 28, 2014, 09:48:41 AM »
Hi,

Did some more rule testing:
Played skaven versus demon tournament 2000p

Rules used:
Command: First command of each commander within first turn gives a bonus +1. That means, first order for a general with command 9 is working on a 10. Second order on the same unit will work as usual on 8. The same thing for the wizards and heroes. Works well and helps to get armies sooner in combats.

45 degree rule:
We play this rule since years and won't get back to the origin rule.

 Flyers: can attack only on 60 cm - this makes fully sense and works best during all games we did. over the past years.

Support:
Counted support before taking off dead bases - good change will keep playing. You have now with infantery a chance to play.

Bonus:
We used the rule of bonus for units which are only partial in terrain. Like the idea that charging gets it bonus and defender gets it bonus. Makes combat rules smooth. Will keep playing.

Regards,

Jurisch
Armies ready for battle - Empire, Chaos, Dwarves, Skaven, Bretonia, Araby, Witch Hunters
Armies in recruitment - Orcs & Goblins, High Elves, Dogs of war

Offline Aldhick

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #78 on: January 28, 2014, 10:34:05 AM »
Makes perfect sens to me :-) I just wonder what's the issue with the 45° line of sight. I have never focused on this, but there obviously are some problems, as it's been mentioned many times before. So I'd like to get educated :-)
 Just straight from the point of view of game mechanics the original rule seems much simplier. There's no way you can messure 45° on wm bases unless you have some angle tool.
WM - Toomb Kings
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Offline Lex

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #79 on: January 28, 2014, 10:57:36 AM »
There's no way you can messure 45° on wm bases unless you have some angle tool.
For infantry that is the center of the back-edge to a front corner....

Offline empireaddict

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #80 on: January 29, 2014, 06:51:42 AM »
Simple way to create an 'angle tool':  Take a standard WM plastic base and, with a knife, score a line from one corner to the middle of the opposite side.  Snap off the triangle you have created and then you have a piece of plastic which can be placed alongside a front stand to check the 45 degrees.  Store with your dice.
« Last Edit: January 29, 2014, 09:09:12 AM by empireaddict »
“I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don’t you think that is being little obsessive?”
“Yes, but not enough to scare us wargamers.”
© Larry Leadhead (2004)

Offline Aldhick

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #81 on: January 29, 2014, 01:19:09 PM »
Alright, I got now that it's easy to mesure 45°, but I still don't know what is the upper hand of 45° LoS compared to 180°. Is it a tactics issue, or rule problem? I have been playing 180° so far and no significant problem came up. But I played only few games so I'd like to know more about it.
WM - Toomb Kings
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http://boringmordheimforum.forumieren.com/t2734-aldhick-s-gangs

Offline Lex

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #82 on: January 29, 2014, 02:24:40 PM »
it has to do with perception and placement. The 45 rules can mess up positioning on frontal or flank attacks. IICR the Warhammer rules use a 45 degree mechanism and this often confuses/confused people

Offline Dave

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #83 on: January 29, 2014, 04:49:37 PM »
OK, I'm confused now. I thought we were moving to a 45° rule for flank charges?

Offline Jurisch

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #84 on: January 30, 2014, 03:37:49 PM »
@ Dave - I am confused, too now.
We always play 45 - rules since years and had never an issue. Don't see a reason not to change it.
Armies ready for battle - Empire, Chaos, Dwarves, Skaven, Bretonia, Araby, Witch Hunters
Armies in recruitment - Orcs & Goblins, High Elves, Dogs of war

Offline Aldhick

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #85 on: February 03, 2014, 01:13:17 PM »
ok, looks like I got the idea wrong.. so  you use 45° angle to distinguish flank/front charge, but the units still have 180° line of sight right?
WM - Toomb Kings
My Mordheim guys (and gals)
http://boringmordheimforum.forumieren.com/t2734-aldhick-s-gangs

Offline Jurisch

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Re: Work in Progress: Warmaster International Playtestweekend
« Reply #86 on: February 04, 2014, 04:51:31 AM »
Yes, the 45 degrees rule is just a change to the flank rule.
Armies ready for battle - Empire, Chaos, Dwarves, Skaven, Bretonia, Araby, Witch Hunters
Armies in recruitment - Orcs & Goblins, High Elves, Dogs of war